Game Developer

Specialize in computer graphic and game art.

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Christopher Chen, from The University of Utah

Hi, this is Chris, a game developer, software engineer and technical artist. I am currently pursuing Computer Science bachelor degree in The University of Utah and graduating May 2023.

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Ray Tracer

Base on the basic structure professor provided, I implemented my own ray tracing fragment shader. This project give me a good practise on GLSL and how shader language work overall.


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Physics Simulator

In this project, I implemented my own mass-spring and collision system.


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Rasterizer

In this project, I implemented my own rasterizer base on Blinn Material Model.


Address


3195S 300E, South Salt Lake UT

Email


oioi27925957@gmail.com

Phone


+1 (801) 649-9559